Paladin AI and TXT e-solutions sign VR/AR/XR MoU

18 March 2021

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Paladin AI and TXT e-solutions have signed a Memorandum of Understanding to cooperate on development of an adaptive learning solution for extended reality (XR) training. TXT, along with its subsidiary PACE, is a leader in developing XR training solutions. Their flagship product, Pacelab WEAVR, provides an industrial-scale training solution with sophisticated tools for authoring, managing, and interacting in AR/VR environments. Paladin AI has developed a novel competency-based training technology that readily interfaces with learning environments and extracts industry-relevant competency metrics about the learner.

“Interactive digital training with AR/VR technology captures so much more data than traditional methods,” said Josh Swanson, Head of Extended Reality for PACE. “Joining forces with Paladin AI – and their powerful InstructIQ platform – will unlock endless possibilities for training that is data-driven, adaptive, personalized, and more effective.”

Josh Swanson of PACE and Mikhail Klassen of Paladin AI were both speakers at Halldale / CAT magazine’s Global Airline Training Symposium – Virtual (GATS-V) on Day 3. To watch their presentations, click  here.

“For years, full-flight simulation has been the gold standard in aviation,” said Adolfo Klassen, CEO and Founder of Paladin AI (and a former CAE Chief Technology Officer). “That is why we started there, with a competency-based training solution that can handle such data-intensive training environments. But we see a future where a lot of training will take place in virtual and augmented reality environments. The Covid-19 pandemic has really accelerated the need for affordable, personalized training solutions. That is why we are working with TXT to integrate our analytics engine with their Pacelab WEAVR XR platform. This will open up huge opportunities.”

Paladin AI’s InstructIQ platform offers a solution for extracting objective competency metrics from learning environments. They are targeting the aviation industry, because competency-based training addresses key needs, such as ensuring that pilots are safe and qualified, assisting airlines in recertifying pilots furloughed during the pandemic, and making training more affordable and accessible.

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Pacelab WEAVR is built around Unity’s real-time 3D development platform. Unity Technologies is the world leader in AR/VR technology, and last year, PACE became a Unity Verified Solutions Partner. Pacelab WEAVR offers a complete solution for industrial-scale XR training, providing companies with everything needed to create, implement and manage AR/VR training. Experiential learning, like training with AR/VR, is the most effective way of acquiring and retaining technical skills or procedural knowledge, essential in aviation and many other industries.

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