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MetaVR is at I/ITSEC in Orlando this week, showcasing its terrain and visualization products and technologies that support applications ranging from unmanned air system (UAS) operator and Joint Terminal Attack Control (JTAC) training, to high-speed fixed-wing cockpit simulators, littoral and marine-based operations, and individual/first-person ground-level urban operations. All terrain demos are rendered in the latest version of MetaVR’s core product, Virtual Reality Scene Generator ™ (VRSG™).
MetaVR will demonstrate VRSG's newest visual fidelity features including shadows cast from static culture models, screen space ambient occlusion (SSAO), and several enhancements to 3D ocean simulation.
The company will also demonstrate two new 3D terrain datasets, built in Metadesic round-earth format with the latest version of MetaVR Terrain Tools for Esri® ArcGIS®, including:
Greater Seattle uses source imagery of 1 meter per-pixel resolution blended into and NED 1/3 (10 m) elevation data. The culture includes the popular Space Needle and 83,025 other buildings and 160,771 trees. The Seattle buildings (apart from the Space Needle model) were generated with Esri CityEngine®. The models were extruded and textured from OpenStreetMap (OSM) data, exported from CityEngine in FBX format, and then converted to MetaVR’s model format.
The virtual Leschi Town training site of .25 square kilometers was built with 15 cm per-pixel resolution USGS imagery blended with 1 meter per-pixel NAIP imagery surrounding the area up to Seattle. Elevation source is USGS 1 meter LIDAR blended with USGS NED 1/3 (10 meter). The virtual facility features 52 geospecific building models with interiors, multiple levels, and articulated windows and doors. These models, together with over 100 models of other cultural elements, were created from publicly available photos and videos and geolocated on the terrain footprints. Over 27,500 tree and vegetation models round out the scene.
Geospecific culture models were created from publicly available photos and geolocated on the terrain. Surrounding the modeled Buckley AFB is terrain of Greater Denver, comprised of 439,379 geospecific building models generated with CityEngine from OSM data. The terrain of the area, including the nearby Rocky Mountains, has over 4.5 million trees. For simulating night scenes, the terrain contains thousands of cultural light points. This terrain will also be on display at the Immersive Display Solutions' (IDSI's) booth #1273 on the latest Sony Crystal LED (CLED) technology, which features exceptional black levels and a contrast ratio of more than 1,000,000:1 in a scalable 4.8 meter x 1.8 meter curved configuration.
MetaVR will also demonstrate VRSG's 3D ocean simulation, in scenarios featuring many naval models from our military model library of 135 naval vessels on geospecific terrain/ocean body of the Strait of Hormuz and the littoral area of the port city of Kismayo, Somalia. Many of the vessels have deck details modeled to first-person level.
Other demonstrations in the booth include: